All Conditions
Work in Progress
This documentation is still being expanded and refined. Features, screenshots, and descriptions may change until Talescape's public release. If something is unclear or you need help, please ask on the official Talescape Discord. We're happy to clarify or update pages as needed.
Conditions determine whether an action or event should occur. They evaluate variables, items, or achievements and return either true or false. Only when a condition is met will the linked actions execute or the dialogue branch continue.
This reference lists all condition types available in the Talescape Editor. Use it as a guide when designing branching dialogue, controlling access to scenes, or managing game state.