Introducing Item Types & Variable Stats

This update introduces two important new features: item types and variable display options. Items can now take on different gameplay roles (default, consumable or equippable) giving stories more interesting inventory logic. Variables like health, sanity or progress can now be surfaced directly to the player as visible stats.

First Closed Beta Update

This is the first update after the launch of the Closed Beta. It mainly includes bug fixes and optimizations based on the first wave of testing, along with a few new additions. I finally created the first batch of tutorial videos I had been promising. The first 7 videos cover the Setting up your Story section of the documentation and can be accessed directly in the editor or viewed on YouTube.

Road to Creator Beta & Beyond

It’s been a while since the last devlog. Most of that time went into getting the Creator Beta up and running and I simply didn’t keep up with documenting the overall progress. Because of that, this entry will be a bit denser than usual. I’ll focus on the main features first and cover the smaller changes and bug fixes in a separate list for those who want to dig into the details.