This entry focuses on reducing friction across the editor while building the first real marketplace surfaces. Event workflows and the scene editor are streamlined to cut visual noise during creation, and a set of new typed scene elements clarifies what each part does. In parallel, the marketplace foundation takes shape: a dashboard for discovery, a browsable catalog with filters, and a story details page that separates structured metadata from narrative description. Together, these pieces establish how Dreamers will find, evaluate, and choose stories.
This update delivers a major overhaul of the dialogue workflow: multi-speaker support, clearer active highlighting, faster editing tools, and a redesigned character pose system built for reuse and quick syncing across lines. Alongside that, the marketplace tagging system is rebuilt into three layers: Emotions, Genres, and Topics, so discovery becomes cleaner and more expressive for both creators and readers. Combined with multiple quality-of-life improvements, the editor feels faster, clearer, and better prepared for longer, professional-scale stories.
After the quiet launch of the website and Steam page, momentum picks up, and this devlog shifts into shorter, more focused updates with clearer explanations. It highlights the growing need for structure as more people discover the project, then covers a set of foundational features: documentation access inside the editor, end-to-end two-factor authentication, and support for linking multiple OAuth providers to one account. It also reflects on rethinking dialogue systems and the early outreach for illustrator-writers ahead of original content.