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        <title>Talescape Documentation</title>
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            <title><![CDATA[Getting Started]]></title>
            <link>https://talescape.com/en/bards/documentation/overview</link>
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            <pubDate>Thu, 12 Mar 2026 10:58:46 +0100</pubDate>
            <description><![CDATA[Before you write your first line of dialogue, this section will help you understand what Talescape is and how it all fits together. Talescape combines the freedom of storytelling with the structure of interactive design.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Welcome to Talescape]]></title>
            <link>https://talescape.com/en/bards/documentation/overview/welcome-to-talescape</link>
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            <pubDate>Wed, 11 Mar 2026 21:25:25 +0100</pubDate>
            <description><![CDATA[Talescape is a world built for storytellers and dreamers, a place where imagination becomes interactive and every choice tells a story. It is both a creative tool and a living platform, connecting authors ("Bards") and players ("Dreamers") through shared stories, emotions and ideas.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Emotion-Driven Discovery]]></title>
            <link>https://talescape.com/en/bards/documentation/overview/emotion-driven-discovery</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/overview/emotion-driven-discovery</guid>
            <pubDate>Thu, 12 Mar 2026 11:23:50 +0100</pubDate>
            <description><![CDATA[Stories are discovered primarily through emotional tone rather than narrative structure. Instead of asking “What type of story is this?”, Talescape begins with a different question: “What do you want to feel?”]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Closed Beta]]></title>
            <link>https://talescape.com/en/bards/documentation/overview/closed-beta</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/overview/closed-beta</guid>
            <pubDate>Sun, 24 May 2026 17:11:00 +0200</pubDate>
            <description><![CDATA[Welcome to the Talescape Closed Beta. This phase is focused on testing the editor workflow under real conditions. The goal is to identify usability issues, technical problems and edge cases before the official release.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[The Creation Flow]]></title>
            <link>https://talescape.com/en/bards/documentation/overview/the-creation-flow</link>
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            <pubDate>Thu, 12 Mar 2026 11:41:52 +0100</pubDate>
            <description><![CDATA[The Talescape Editor is built around a consistent workflow that guides you from story setup to publication. This section describes the main stages of the process: Create, Write, Connect, Test and Publish.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Account Limits]]></title>
            <link>https://talescape.com/en/bards/documentation/overview/account-limits</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/overview/account-limits</guid>
            <pubDate>Thu, 12 Mar 2026 14:44:04 +0100</pubDate>
            <description><![CDATA[Bard Tiers define how many stories you can create, how much storage is available and how collaboration features scale. They ensure a smooth start for newcomers while rewarding experienced creators who publish regularly and uphold Talescape's standards.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Account Settings]]></title>
            <link>https://talescape.com/en/bards/documentation/overview/account-settings</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/overview/account-settings</guid>
            <pubDate>Fri, 13 Mar 2026 13:40:24 +0100</pubDate>
            <description><![CDATA[The Account Settings page allows you to configure your personal preferences, author profile, connected services and account security.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[System Requirements]]></title>
            <link>https://talescape.com/en/bards/documentation/overview/system-requirements</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/overview/system-requirements</guid>
            <pubDate>Thu, 12 Mar 2026 11:59:41 +0100</pubDate>
            <description><![CDATA[Before you start creating your first story, make sure your device meets the recommended requirements and that you can log in using one of the supported providers (Discord, Google, Steam or Twitch).]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Security]]></title>
            <link>https://talescape.com/en/bards/documentation/overview/security</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/overview/security</guid>
            <pubDate>Thu, 12 Mar 2026 12:15:55 +0100</pubDate>
            <description><![CDATA[Talescape was built to protect both your stories and your identity. Every Bard account includes strong authentication, encrypted connections and tools to recover access safely.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Setting up your Story]]></title>
            <link>https://talescape.com/en/bards/documentation/foundation</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/foundation</guid>
            <pubDate>Thu, 12 Mar 2026 19:09:45 +0100</pubDate>
            <description><![CDATA[Before you can write dialogue or design branching logic, you'll need to define the structure of your story. This chapter covers the foundation of every Talescape project.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Creating a New Story]]></title>
            <link>https://talescape.com/en/bards/documentation/foundation/creating-a-new-story</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/foundation/creating-a-new-story</guid>
            <pubDate>Tue, 31 Mar 2026 17:51:15 +0200</pubDate>
            <description><![CDATA[Every project begins by creating a new story. This setup defines the basic parameters of your project and determines which tools are available in the editor. All settings can be changed later from Story Settings.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Story Dashboard]]></title>
            <link>https://talescape.com/en/bards/documentation/foundation/story-dashboard</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/foundation/story-dashboard</guid>
            <pubDate>Tue, 31 Mar 2026 20:02:23 +0200</pubDate>
            <description><![CDATA[The Story Dashboard is the central control panel for a single story in Talescape. It provides an overview of all systems that make up a story and offers direct access to the tools used during development, testing and publishing.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Chapters & Scenes]]></title>
            <link>https://talescape.com/en/bards/documentation/foundation/chapters-scenes</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/foundation/chapters-scenes</guid>
            <pubDate>Wed, 01 Apr 2026 19:24:57 +0200</pubDate>
            <description><![CDATA[Stories in Talescape are organized into chapters and scenes. Together, they define the structure of your project and how players progress through it.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Scene Editor]]></title>
            <link>https://talescape.com/en/bards/documentation/foundation/scene-editor</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/foundation/scene-editor</guid>
            <pubDate>Wed, 01 Apr 2026 20:47:33 +0200</pubDate>
            <description><![CDATA[The Scene Editor is where you build the visual and interactive layout of each scene. Here you can add and arrange elements such as text, images, triggers and items. Everything the player sees or interacts with.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Story Settings]]></title>
            <link>https://talescape.com/en/bards/documentation/foundation/story-settings</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/foundation/story-settings</guid>
            <pubDate>Wed, 01 Apr 2026 21:20:29 +0200</pubDate>
            <description><![CDATA[<p><img src="https://talescape.com/en/en/img/storage/videos/documentation/story-settings.jpg?w=1200&amp;h=630&amp;fit=crop&amp;s=c09b7537e6ec206d35dc80c8da72259e" width="1200" height="630" alt="Story Settings"></p>
                                                <p>The Story Settings panel defines the general information, features, permissions and publishing options for your story. It can be opened from the editor sidebar or the story dashboard.</p>]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Media Library]]></title>
            <link>https://talescape.com/en/bards/documentation/foundation/media-library</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/foundation/media-library</guid>
            <pubDate>Thu, 02 Apr 2026 12:14:57 +0200</pubDate>
            <description><![CDATA[<p><img src="https://talescape.com/en/en/img/storage/docs/media-library.jpg?w=1200&amp;h=630&amp;fit=crop&amp;s=37f4159a00d6516fc81c5ab341086ff8" width="1200" height="630" alt="Media Library"></p>
                                                <p>Each story in Talescape includes its own media library, a centralized place to manage all images, audio and other assets used throughout your story.</p>]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Asset Packs]]></title>
            <link>https://talescape.com/en/bards/documentation/foundation/asset-packs</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/foundation/asset-packs</guid>
            <pubDate>Thu, 02 Apr 2026 12:50:39 +0200</pubDate>
            <description><![CDATA[Asset Packs allow you to quickly import collections of pre-made assets into your story. These packs typically contain background images, characters, objects, items or other visual resources that can be used inside scenes.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Writing]]></title>
            <link>https://talescape.com/en/bards/documentation/writing</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/writing</guid>
            <pubDate>Sun, 02 Nov 2025 19:06:08 +0100</pubDate>
            <description><![CDATA[Once your story structure is in place, the next step is to bring your world and characters to life. This chapter focuses on the creative tools inside the Talescape Editor that shape dialogue, relationships and emotional flow.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Characters]]></title>
            <link>https://talescape.com/en/bards/documentation/writing/characters</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/writing/characters</guid>
            <pubDate>Sun, 05 Apr 2026 15:52:08 +0200</pubDate>
            <description><![CDATA[Characters in Talescape are primarily a convenience feature that helps you organize and manage recurring figures in your story. They aren't required for creating scenes or dialogues, but they make working with portraits and voice assets much easier. Especially in larger projects.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Dialogues]]></title>
            <link>https://talescape.com/en/bards/documentation/writing/dialogues</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/writing/dialogues</guid>
            <pubDate>Sun, 05 Apr 2026 20:20:36 +0200</pubDate>
            <description><![CDATA[The Dialogue Editor lets you build interactive conversations that branch, loop and react to player choices. Dialogues can belong to a scene, a chapter or the whole story.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Narrative Techniques]]></title>
            <link>https://talescape.com/en/bards/documentation/writing/narrative-techniques</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/writing/narrative-techniques</guid>
            <pubDate>Sun, 02 Nov 2025 18:59:21 +0100</pubDate>
            <description><![CDATA[Talescape gives you a set of tools to shape how your story unfolds and how Dreamers experience it. This article explains common narrative techniques and how to implement them effectively using the editor's dialogue, logic and scene systems.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Logic]]></title>
            <link>https://talescape.com/en/bards/documentation/logic</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/logic</guid>
            <pubDate>Sun, 02 Nov 2025 19:05:08 +0100</pubDate>
            <description><![CDATA[Logic defines how your story reacts to the player's actions. It connects your writing and visuals to the systems that make Talescape interactive, from variables and timers to items and achievements.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Interactions]]></title>
            <link>https://talescape.com/en/bards/documentation/logic/interactions</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/logic/interactions</guid>
            <pubDate>Sun, 05 Apr 2026 20:52:42 +0200</pubDate>
            <description><![CDATA[Every story in Talescape is built around moments of interaction, the way Dreamers explore scenes, inspect objects and use the items they find. This article explains how interaction works in the player and how Bards can define interactive behavior inside scenes.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Variables]]></title>
            <link>https://talescape.com/en/bards/documentation/logic/variables</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/logic/variables</guid>
            <pubDate>Sun, 26 Apr 2026 15:18:00 +0200</pubDate>
            <description><![CDATA[Variables store story state and player choices. They can be scoped to stories, chapters or scenes, shown as player facing stats, used as text placeholders or calculated from other values.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Events & Triggers]]></title>
            <link>https://talescape.com/en/bards/documentation/logic/events-triggers</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/logic/events-triggers</guid>
            <pubDate>Wed, 22 Apr 2026 21:45:55 +0200</pubDate>
            <description><![CDATA[Events are the core of Talescape's logic system. They define when something happens and what actions follow. Each event has a trigger, optional conditions and one or more actions that run when those conditions are met.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Conditions]]></title>
            <link>https://talescape.com/en/bards/documentation/logic/conditions</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/logic/conditions</guid>
            <pubDate>Wed, 22 Apr 2026 21:52:02 +0200</pubDate>
            <description><![CDATA[Conditions define when something should happen or whether something should be visible at all. They're one of the core logic tools in Talescape and are used not only in events, but also to control dialogue options, scene elements and other interactive systems.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Actions]]></title>
            <link>https://talescape.com/en/bards/documentation/logic/actions</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/logic/actions</guid>
            <pubDate>Wed, 22 Apr 2026 21:53:11 +0200</pubDate>
            <description><![CDATA[Actions define what happens when an event, trigger or timer runs. They are the final step in Talescape's logic chain, after a trigger fires and conditions are met.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Timers]]></title>
            <link>https://talescape.com/en/bards/documentation/logic/timers</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/logic/timers</guid>
            <pubDate>Thu, 23 Apr 2026 09:44:37 +0200</pubDate>
            <description><![CDATA[Timers are time-based triggers that let you control when events occur in your story. They can be used to create countdowns, recurring effects or timed choices, adding pacing and urgency to gameplay.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Items & Recipes]]></title>
            <link>https://talescape.com/en/bards/documentation/logic/items-recipes</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/logic/items-recipes</guid>
            <pubDate>Sun, 26 Apr 2026 15:18:39 +0200</pubDate>
            <description><![CDATA[Items represent everything the player can collect, use, equip, consume or combine within your story. They are a key part of Talescape's interactive system, allowing you to build inventory-based puzzles, survival mechanics, equipment choices or narrative choices involving physical objects.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Achievements]]></title>
            <link>https://talescape.com/en/bards/documentation/logic/achievements</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/logic/achievements</guid>
            <pubDate>Thu, 23 Apr 2026 09:47:33 +0200</pubDate>
            <description><![CDATA[Achievements are collectible milestones that reward players for completing specific goals or discovering hidden story paths. They appear on your story's page and provide an extra layer of motivation for Dreamers to explore alternate routes and endings.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Testing & Debugging]]></title>
            <link>https://talescape.com/en/bards/documentation/testing</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/testing</guid>
            <pubDate>Sun, 02 Nov 2025 19:07:49 +0100</pubDate>
            <description><![CDATA[Before releasing your story, it's important to verify that everything works as intended: from dialogue flow to scene transitions and logic conditions. This chapter explains how to test your story.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Story Preview]]></title>
            <link>https://talescape.com/en/bards/documentation/testing/story-preview</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/testing/story-preview</guid>
            <pubDate>Fri, 13 Mar 2026 12:35:25 +0100</pubDate>
            <description><![CDATA[The Story Preview feature allows you to test your story directly inside the editor, just as Dreamers will experience it. You can preview your entire story or focus on specific parts to test interactions, logic and presentation before release.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Debug Menu]]></title>
            <link>https://talescape.com/en/bards/documentation/testing/debug-menu</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/testing/debug-menu</guid>
            <pubDate>Fri, 13 Mar 2026 13:16:18 +0100</pubDate>
            <description><![CDATA[The Debug Menu is a testing tool that lets you inspect and modify the state of your story while previewing it in the editor.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Automated Validation]]></title>
            <link>https://talescape.com/en/bards/documentation/testing/automated-validation</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/testing/automated-validation</guid>
            <pubDate>Fri, 13 Mar 2026 12:33:29 +0100</pubDate>
            <description><![CDATA[The Editor Checks System helps you verify that your story is complete, consistent and ready for release. It automatically scans your story for common issues and gives you detailed feedback on what to fix.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Common Issues]]></title>
            <link>https://talescape.com/en/bards/documentation/testing/common-issues</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/testing/common-issues</guid>
            <pubDate>Sun, 02 Nov 2025 21:30:20 +0100</pubDate>
            <description><![CDATA[Even well-structured stories can sometimes fail checks or behave differently than expected. This article lists the most common problems encountered during testing and publishing, along with their likely causes and solutions.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Collaboration]]></title>
            <link>https://talescape.com/en/bards/documentation/collaboration</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/collaboration</guid>
            <pubDate>Tue, 04 Nov 2025 13:00:34 +0100</pubDate>
            <description><![CDATA[Talescape supports team-based creation so that writers, editors, artists and composers can work together seamlessly on the same story. This chapter explains how to manage collaboration.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Inviting Collaborators]]></title>
            <link>https://talescape.com/en/bards/documentation/collaboration/inviting-collaborators</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/collaboration/inviting-collaborators</guid>
            <pubDate>Sun, 09 Nov 2025 19:09:13 +0100</pubDate>
            <description><![CDATA[Talescape supports shared story creation through a flexible collaboration system. You can invite other Bards to contribute, test or review your story, each with their own permissions and visibility options.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Comments & Discussions]]></title>
            <link>https://talescape.com/en/bards/documentation/collaboration/comments</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/collaboration/comments</guid>
            <pubDate>Fri, 13 Mar 2026 11:40:58 +0100</pubDate>
            <description><![CDATA[Talescape's Comments System allows Bards to discuss, review and refine their stories directly inside the editor. Every element in a story, from scenes and dialogues to items, triggers and media, supports contextual comments.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Activity Log]]></title>
            <link>https://talescape.com/en/bards/documentation/collaboration/activity-log</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/collaboration/activity-log</guid>
            <pubDate>Sun, 09 Nov 2025 19:09:32 +0100</pubDate>
            <description><![CDATA[The Activity Log records every change made within a story. It provides a transparent overview of who did what and when, helping teams coordinate and maintain accountability during collaboration.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Publishing & Monetization]]></title>
            <link>https://talescape.com/en/bards/documentation/publishing</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/publishing</guid>
            <pubDate>Sun, 02 Nov 2025 21:31:02 +0100</pubDate>
            <description><![CDATA[When your story is ready, Talescape provides a structured workflow to prepare, publish and maintain it on the marketplace. This chapter explains how to release & manage your story.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Release Workflow]]></title>
            <link>https://talescape.com/en/bards/documentation/publishing/release-workflow</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/publishing/release-workflow</guid>
            <pubDate>Fri, 13 Mar 2026 12:25:48 +0100</pubDate>
            <description><![CDATA[When your story is ready for players, you'll publish it as a release. A release is a packaged version of your story that passes through several stages of review before becoming available on the Talescape marketplace.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Pricing & Categories]]></title>
            <link>https://talescape.com/en/bards/documentation/publishing/pricing-categories</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/publishing/pricing-categories</guid>
            <pubDate>Sun, 09 Nov 2025 19:10:06 +0100</pubDate>
            <description><![CDATA[When preparing a release, you'll need to choose how your story will appear to Dreamers - both in terms of release type and pricing.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Revenue Split & Payouts]]></title>
            <link>https://talescape.com/en/bards/documentation/publishing/revenue-split-payouts</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/publishing/revenue-split-payouts</guid>
            <pubDate>Fri, 13 Mar 2026 12:29:55 +0100</pubDate>
            <description><![CDATA[Talescape's revenue model is designed to be simple and fair. When a story sells, taxes are deducted first, followed by store and platform fees. From the remaining net amount, Talescape takes up to a 15 % share depending on Bard tier and you keep the rest.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Content Guidelines]]></title>
            <link>https://talescape.com/en/bards/documentation/publishing/content-guidelines</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/publishing/content-guidelines</guid>
            <pubDate>Thu, 12 Mar 2026 19:46:06 +0100</pubDate>
            <description><![CDATA[<p><img src="https://talescape.com/en/en/img/storage/seo/seo-how-join-a-contest.jpg?w=1200&amp;h=630&amp;fit=crop&amp;s=ab05cd22985a1e3f3eadba4213fccc3c" width="1200" height="630" alt="Content Guidelines"></p>
                                                <p>Before submitting your story, please confirm that it follows these core rules.</p>]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Moderation & Appeals]]></title>
            <link>https://talescape.com/en/bards/documentation/publishing/moderation-appeals</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/publishing/moderation-appeals</guid>
            <pubDate>Sun, 09 Nov 2025 19:10:56 +0100</pubDate>
            <description><![CDATA[All published stories on Talescape must comply with the Content Guidelines and general community standards. Before release, every story goes through automated and manual moderation.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Contingency Plans]]></title>
            <link>https://talescape.com/en/bards/documentation/publishing/contingency-plans</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/publishing/contingency-plans</guid>
            <pubDate>Thu, 12 Mar 2026 19:34:50 +0100</pubDate>
            <description><![CDATA[Talescape was built to endure. While no system can last forever, these contingency plans ensure that the stories and worlds created within Talescape will remain accessible, even in the most adverse circumstances.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Community & Contests]]></title>
            <link>https://talescape.com/en/bards/documentation/community</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/community</guid>
            <pubDate>Wed, 27 May 2026 11:19:14 +0200</pubDate>
            <description><![CDATA[After publishing your story, Talescape offers several ways to engage with the wider community, share your work and participate in creative events.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Talescape Originals]]></title>
            <link>https://talescape.com/en/bards/documentation/community/talescape-originals</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/community/talescape-originals</guid>
            <pubDate>Wed, 27 May 2026 12:55:20 +0200</pubDate>
            <description><![CDATA[Talescape Originals are selected stories created or commissioned by Talescape, including proven Bard projects that may receive funding, guidance and release support.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Founding Bards]]></title>
            <link>https://talescape.com/en/bards/documentation/community/founding-bards</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/community/founding-bards</guid>
            <pubDate>Wed, 27 May 2026 11:19:14 +0200</pubDate>
            <description><![CDATA[Founding Bards rewards early Talescape creators with a permanent badge and a lifetime 0% Talescape share on their first paid story release in 2026.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Community Standards]]></title>
            <link>https://talescape.com/en/bards/documentation/community/community-standards</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/community/community-standards</guid>
            <pubDate>Thu, 12 Mar 2026 19:35:57 +0100</pubDate>
            <description><![CDATA[<p><img src="https://talescape.com/en/en/img/storage/seo/seo-homepage.jpg?w=1200&amp;h=630&amp;fit=crop&amp;s=9401b053c053e3e1a6cb5b7e193f481d" width="1200" height="630" alt="Community Standards"></p>
                                                <p>Talescape is a community built on imagination, respect and collaboration. These standards define how Bards and Dreamers are expected to behave across all Talescape spaces - including comments, Discord, contests and other official channels.</p>]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Joining Contests]]></title>
            <link>https://talescape.com/en/bards/documentation/community/joining-contests</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/community/joining-contests</guid>
            <pubDate>Sun, 09 Nov 2025 19:12:00 +0100</pubDate>
            <description><![CDATA[Talescape contests invite Bards to create stories around a shared theme. They are open to all verified creators and follow a simple, transparent process.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Sponsorship and Partnership Guidelines]]></title>
            <link>https://talescape.com/en/bards/documentation/community/sponsorships-grants-contest-topics</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/community/sponsorships-grants-contest-topics</guid>
            <pubDate>Fri, 13 Mar 2026 12:03:26 +0100</pubDate>
            <description><![CDATA[Talescape occasionally offers grants and sponsored contests in partnership with cultural institutions, foundations or ethical brands that share its mission of supporting creativity, empathy and independent storytelling.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Story Visibility and Discovery]]></title>
            <link>https://talescape.com/en/bards/documentation/community/promotion-visibility</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/community/promotion-visibility</guid>
            <pubDate>Fri, 13 Mar 2026 12:08:40 +0100</pubDate>
            <description><![CDATA[Talescape highlights stories in several ways to help Dreamers discover new content and to reward active Bards. Visibility is based on activity, quality and community engagement. Paid placement does not influence story rankings or search results.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Cookbook]]></title>
            <link>https://talescape.com/en/bards/documentation/cookbook</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/cookbook</guid>
            <pubDate>Sat, 06 Jun 2026 15:02:02 +0200</pubDate>
            <description><![CDATA[The Cookbook explains how to plan common story formats in Talescape by combining scenes, dialogues, items, variables, conditions, actions, testing tools and publishing settings.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Create a Visual Novel]]></title>
            <link>https://talescape.com/en/bards/documentation/cookbook/how-to-create-a-visual-novel-with-talescape</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/cookbook/how-to-create-a-visual-novel-with-talescape</guid>
            <pubDate>Sun, 07 Jun 2026 16:52:48 +0200</pubDate>
            <description><![CDATA[Create a visual novel in Talescape by combining story setup, chapters, character media, branching dialogue, remembered choices, scene polish, testing and release preparation.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Create a Point & Click Adventure]]></title>
            <link>https://talescape.com/en/bards/documentation/cookbook/how-to-create-a-point-click-adventure-with-talescape</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/cookbook/how-to-create-a-point-click-adventure-with-talescape</guid>
            <pubDate>Sat, 06 Jun 2026 14:43:41 +0200</pubDate>
            <description><![CDATA[Create a point and click adventure in Talescape with explorable scenes, exits, inspect and interact elements, detail scenes, item puzzles, conditions, testing and release preparation.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Create a Horror Game]]></title>
            <link>https://talescape.com/en/bards/documentation/cookbook/how-to-create-a-horror-game-with-talescape</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/cookbook/how-to-create-a-horror-game-with-talescape</guid>
            <pubDate>Sat, 06 Jun 2026 14:43:41 +0200</pubDate>
            <description><![CDATA[Create a horror game in Talescape with tense scene structure, atmosphere, variable-driven danger, events, conditions, gated reveals, testing and release preparation.]]></description>
            <author/>
        </item>
        <item>
            <title><![CDATA[Create a Hidden Object Game]]></title>
            <link>https://talescape.com/en/bards/documentation/cookbook/how-to-create-a-hidden-object-game-with-talescape</link>
            <guid isPermaLink="true">https://talescape.com/en/bards/documentation/cookbook/how-to-create-a-hidden-object-game-with-talescape</guid>
            <pubDate>Sun, 07 Jun 2026 16:56:52 +0200</pubDate>
            <description><![CDATA[Create a hidden object game in Talescape with a searchable scene, collectible items, progress variables, discovery actions, completion conditions, testing and release preparation.]]></description>
            <author/>
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